From 24ec2a92b56ca4296fe65b70524e36a8e1c67c2e Mon Sep 17 00:00:00 2001 From: Alexander Kassouni Date: Sat, 5 Sep 2026 22:43:52 -0700 Subject: phonemes --- docs/scheduling.html | 9 ++++++--- 1 file changed, 6 insertions(+), 3 deletions(-) (limited to 'docs/scheduling.html') diff --git a/docs/scheduling.html b/docs/scheduling.html index 581dff6..07f1e52 100644 --- a/docs/scheduling.html +++ b/docs/scheduling.html @@ -111,9 +111,12 @@ volume adjustment is skipped entirely. (What happens for other values is not what it looks like.)

It also contains one very specific special case: if the character is ♪ at exactly -normal scale in colour rgba(50, 60, 50, 255), the NPC id is forced to 0, -suppressing the melody. This is presumably a specific piece of dialogue where a -literal music note glyph should stay silent.

+normal scale in colour rgba(50, 60, 50, 255) and the NPC id is non-zero, that id +is forced to 0. This does not silence it — Na_VoiceSe's ♪ escape +only bails on voice == 0xFA, and melody_seq_offset[0] / +melody_seq_size[0] are a real 0x120-byte entry. The effect is to play +the figure on instrument 0 rather than the speaker's own, presumably so one particular +line reads as a generic note instead of that character's timbre.

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